Guild

A guild is an organization primarily made up of Hunters. Its purpose is generally to support guild members' growth and organize raids on dungeon.

Overview
Guilds are usually focused on dungeon raids, including a large number of combat and defense Hunters along with a smaller number of supports and healers; Korea's three major guilds are examples of such guilds. These guilds support their Hunters in forming raid parties and completing attacks.

However, other guilds specializing in different tasks also exist, such as support-oriented guilds like Ark Guild. The members of support guilds are largely support Hunters and healers, and take contracts to provide assistance to combat-focused guilds.

Dungeon management
Guilds are able to buy the rights to manage individual dungeons, with the government (and usually Hunter Association managing sales of the same). The capability of a guild's Hunters determines the highest rank of dungeon that they are allowed to gain rights to, with only dungeons as high as the strongest guild member's rank being available. For instance, a guild with one or more S-ranks will be allowed rights to S-rank dungeons, though the same dungeons are off-limits to a guild with only A-ranks.

Guilds are required to manage a range of dungeons of their rank and lower. A major guild cannot manage only high-rank dungeons, but must also manage mid- and low-rank guilds. As sending high-ranking Hunters to lower-ranking dungeons is often a waste of manpower, raids on these are often outsourced to smaller affiliated guilds.

Hunter management
Guild Hunters receive support in the form of the guild covering costs of dungeon raids, set shares in the profits earned from dungeon byproduct or item collection, and even providing housing and other amenities. In exchange, the Hunters are generally required to participate in dungeon raids and uphold the guild's image.

Organization
All guilds seen so far have a single guild leader, usually the highest-ranking member of the guild. The guild leader's aides and the remaining highest-ranking members are the next tier down, followed by the majority of standard guild Hunters.

Some larger guilds also hire Unawakened staff members, usually for non-dungeon-related jobs. These guild members don't receive the additional support granted to Hunters.

Sponsors
A number of larger guilds are sponsored by corporations. The higher-ups of the corporations have shares in the guild itself, and often negotiate deals with the guild to receive profits from their byproduct or item sales, as well as requesting Hunters to act as bodyguards.

Affiliates
Major guilds are generally affiliated with a number of medium or small guilds. The medium and small guilds' Hunters carry out raids on the mid- and low-rank dungeons managed by the giant guilds, so as not to waste any higher-ranking Hunters' manpower. In exchange, the affiliate guilds are allowed to use the major guild's equipment and facilities, as well as receive monetary support from them.